Cosbooru
Login Posts Comments Notes Artists Tags Pools Wiki Forum More ยป
Listing Upload Hot Changes Help
A list of tags to help categorize this search. Space delimited.

Search

  • Help
guro
scat

Tags

  • ? 1girl 24k
  • ? animal ears 3.7k
  • ? animal print 115
  • ? apron 923
  • ? art vs artist 34
  • ? artist self-insert 9
  • ? bell 206
  • ? bikini 1.3k
  • ? black hair 6.5k
  • ? blue eyes 5.0k
  • ? blurry 2.0k
  • ? blurry background 1.7k
  • ? breasts 8.1k
  • ? commentary 3.8k
  • ? cow print 11
  • ? cow print bikini 11
  • ? english commentary 1.7k
  • ? eyeshadow 79
  • ? fake animal ears 939
  • ? fake horns 16
  • ? glint 1
  • ? hairband 2.0k
  • ? horns 985
  • ? indoors 5.0k
  • ? jingle bell 33

Options

Related

  • Deleted / All
  • Random
  • History
  • Discussions
  • Count
  • Posts Wiki Search »
  • Size
    • Small
    • Medium
    • Large
    • Huge
    • Huge
    • Gigantic
    • Absurd
    • Show scores
  • Edit

    The sparkle of a polished or metal object. This should come from a physical object, such as jewelry, a sword, or teeth.

    Sparkle, glint, and diffraction spikes all refer to similar patterns of bright lines radiating from a point. They are not clearly differentiated, and usage tends to be context-sensitive. In general:

    • Sparkle is considered the base case. Usually four lines at right angles radiating from a point. Associated with eyes, liquid or particulate matter (e.g. raindrops, snow, sand), or nothing (appearing mid-air). Can appear in large numbers.
    • Glint is associated with solid objects, especially ones which are metallic and/or sharp. Usually appear singly or in small numbers.
    • Diffraction spikes is the technical term for the phenomenon in general, but is used less often. Can be used for more realistic-looking effects or conversely when appearing extremely large and exaggerated. More likely than sparkle and glint to be asymmetric or to have more than four radiating lines.

    See also

    • lens flare
    • bokeh
    • light particles

    View wiki

    post #2597
    1
    Terms / Privacy / Contact /